Welcome to Project Delta! Hosted by RPG Initiative


This site still may have things change, added and or be removed without warning.


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Where is this sim going:
This sim takes place in the Delta quadrant. This sim follows Starfleet’s Exploration Initiative carried out by a Task Force of 10 starships, the USS Pioneer, one of them. Their base of operations will be the asteroid colony of the Talaxians Voyager encountered prior to getting home. The Task Force will assist with the Talaxians move to a new world as our first mission. This sim will be exploring all of the Voyager series episodes and what may be the current state of the Delta quadrant after Voyager's influence 20 years ago.

How did this sim get there:
The most stable considering the rest of the options that have been researched would be the Starfleet reversed engineered Quantum Slipstream Drive that Voyager encountered when they met Arturis. The alien translator attempted to get Janeway and Seven assimilated due to their interference in the Borg/8472 war. Arturis’ ship had the drive and Voyager’s crew studied it in great detail before making a prototype in an attempt to get Voyager home as well. Sadly a variance issue triggered them to abandon it a little later on but it still got them further home.

When they did get home all their data about the drive on Arturis’ ship and the Voyager's prototype, Starfleet Corps of Engineers was able to not only recreate the drive but improve it with the entire resources of the Federation behind the project, classified of course. The project had a good 20 years research and development with the Federation's top minds and Starfleet's resources backing it. They even theorised that with 2 drives working in concert could create a big enough slipstream corridor to allow a task force to travel in tight formation with vessels equipped with the drive but not have it themselves.

When is this sim:
There is a Pre-Launch mission already set up for Past experiences your characters have had prior to the Slipstream Project (and tests which happened 2395) that started in 2378, during the project and just prior to Project Delta's launch year of 2398. This sim ignores Star Trek: Picard and the Hobus Supernova. Any references or connections will be removed in biographies and posts.

Why is this sim going there:
The Federation Council is interested in learning about the state of affairs in the Delta quadrant since Voyager's return to the Federation 20 years ago. The council wants to form diplomatic ties including trading pacts with those races Voyager had successful First Contact with. The second primary reason the council authorised this mission is to make amends to those Voyager’s crew may have caused problems for and maybe investigate the Borg Collective’s current status and activities since Voyager's report of destroying the unacomplex that housed the Queen and one of six Transwarp hubs on their way back to Earth.

What is this sim doing there:
Along with the Starfleet Expeditionary Task Force, a convoy of 42 Merchant Marine and Colonial vessels are to initiate all the trading/commerce while Starfleet supervises and working towards diplomatic relations while the rest of the explorer classed starships in the Task Force survey the unknown and re-evaluate the known space Voyager passed through.




Check out the following sites!
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Several STPMA artists contributed to the above banner image. Character images (from left to right) by: Captain Marshal, Michael, Endeavour, FltCpt. Bossco, Doc Fakes, Quoshara, An-Gel Sakura. STPMA Logo by: RichMerk. Background and final composite by: Michael.
kuro-rpg-title
A great site to find ranksets, and uniform, images for your own roleplaying games. Owned by Kuro-chan.
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Another great artist has an entire library of avatars, across a few genres, for free use at various dimensions. The owner is Fruitloop.


Latest News Items

» Welcome

Posted on Wed Aug 4th, 2021 @ 11:44pm by Captain Cronin Keys [GM] in Sim Announcement

Welcome, welcome to our newest member, who will be our M.A.C.O Team Leader as well as Assistant Chief of Security while not off the ship and on the ground or away missioning causing mayhem and destruct---um following orders, hehe*cough*, 2nd Lieutenant Christian Rogers.


» Welcome

Posted on Tue Apr 13th, 2021 @ 6:24pm by Captain Cronin Keys [GM] in General News

Please welcome Lieutenant JG R'naya Riss, a female Caitian who will be our Chief Engineer!

Thank you for joining us. I look forward to simming with you.


» Welcome

Posted on Fri Jan 8th, 2021 @ 4:21pm by Captain Cronin Keys [GM] in General News

We have Devon Nova joining us as Chief Operations Officer. I hope he stays with us, welcome.


» Welcome and Goodbye

Posted on Wed Dec 30th, 2020 @ 5:29pm by Captain Cronin Keys [GM] in General News

I'm happy to welcome our Chief Engineer Lieutenant Taurik.

Well unfortunately Taurik's player had to leave us so soon with his life taking a new direction. I wished him the best of luck.
If you wish to return, just let me know.


» Merry Christmas-Happy Holidays

Posted on Thu Dec 24th, 2020 @ 4:07am by Captain Cronin Keys [GM] in General News

I hope you all have a great Christmas and to those who have different holidays I hope those are great for you as well.

Take care all.
GM


Latest Mission Posts

» Annoyances

Mission: Mission 1: A New World
Posted on Thu Nov 10th, 2022 @ 9:33am by Ensign Bitt Zurmanovovich [Rogers]

[Holodeck Four]

Lance Corporal Triss Cort only chose Holodeck Four because it was the one the MACOs typically used for training and recreation. Intellectually he knew the holodecks were all the same, but somehow he felt more comfortable in Holodeck Four. Like it was his home even in an entire…


» Interjection Part 2/2

Mission: Mission 1: A New World
Posted on Thu Nov 10th, 2022 @ 8:54am by 2nd Lieutenant Christian Rogers

[Security Complex]

“Is that going to be a major problem?” Brownie asked as he looked over the set of armor lying out on the table. Though it was still connected to diagnostic equipment, all systems were isolated into a self-contained loop. It would prevent the armor from accessing any of…


» Interjections Part 1/2

Mission: Mission 1: A New World
Posted on Thu Nov 10th, 2022 @ 8:48am by 2nd Lieutenant Christian Rogers

[Security Office]

Rogers managed to put the lid on his large travel mug and just sat when the chirp of the communicator sounded, indicating an incoming message. "Bridge to Rogers you have a go, Keys out." Cronin said.

Rogers’s hand was halfway to his communicator when he realized the channel…


» Preamble

Mission: Mission 1: A New World
Posted on Fri Nov 4th, 2022 @ 3:45pm by Captain Cronin Keys [GM] & Lieutenant Ailig Keys [Cronin] & Lieutenant Commander Devon Nova & Commander Emma Peel [Nova]

on

Bridge, Deck 1

"Bridge to Rogers you have a go, Keys out." Cronin said before approaching Ops. "Hail Commander Danil of the Ngaio please?"

Nova tapped the comms button. "Channel open, sir."

Cronin walked to stand in between Helm and Ops as the visage of Commander Danil of the…


» Number One and First Officer

Mission: Pre-Launch + Pre-Mission 1 Stories
Posted on Sat Aug 27th, 2022 @ 2:11pm by Captain Cronin Keys [GM] & Commander Emma Peel [Nova]

on

Emma headed for the captain's office for her interview for the first officer's position.
She checked her uniform, then activated the door chime.

After his meeting with Commander Nova, Cronin was wondering about the officer he suggested for the Executive Officer position, which had only recently become available. Of…


Latest Personal Logs

» [PRE-LAUNCH] Stardate 55344.506 | USS PIONEER; Mckinley Station

Posted on Thu May 7th, 2020 @ 1:19pm by Lieutenant Commander Thyrza Keer

Mckinley Station
USS PIONEER
Medical Officer's Log/Personal Log
Supplemental

I have been in high spirits since my arrival on the USS Pioneer and continue to be as Medbay is looking better and better. I reorganised everything in a manner befitting an emergency and tactical response. Medicines, both synthesized by the…